Play an audio RPG with a screen reader

EchoQuest is an audio-first AI tabletop RPG built so blind and visually impaired players can run a campaign without a sighted GM, a battle map, or a printed rulebook. Every menu is reachable by keyboard, every scene is narrated aloud, and every interaction works under NVDA, JAWS, VoiceOver, and TalkBack.

Why most RPGs don’t work with screen readers

Traditional digital tabletop tools were built around a visual battle map: tokens, fog of war, drag-and-drop initiative trackers. Screen readers can announce a character sheet but they can’t describe a 30×30 grid in a way you can play from. Even text-heavy interactive fiction usually buries scene descriptions inside UI chrome that ARIA can’t reach.

EchoQuest takes the opposite approach: the narration is the interface. The AI Game Master describes every scene aloud through your browser’s text-to-speech (or, on premium tiers, through ElevenLabs), and your responses go back through a single text field that screen readers handle natively.

What works out of the box

Tested screen readers

We test every release with NVDA + Firefox on Windows, JAWS + Chrome on Windows, VoiceOver + Safari on macOS and iOS, and TalkBack + Chrome on Android. If you find a regression, please let us know — accessibility regressions are treated as P0 bugs.

Tuning the narrator voice

The narrator’s speed, pitch, and volume are adjustable in real time during play. On the free tier, EchoQuest uses your browser’s built-in voices; on the Storyteller tier and above, you get ElevenLabs voices that handle long-form narration much more naturally. None of the accessibility features are locked behind a paywall.